r/MinecraftDungeons 5d ago

I'm new to pc dungeons but i got a 254 "The Starless Night" from doing a tower and my god it shreds Gameplay

1 Upvotes

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3

u/ShinkuNY 5d ago

At your current power/difficulty, that thing is indeed a monster.

Now imagine what it would be like with good enchants.

1

u/Cold_Coconut_8068 5d ago

I just need Crit or Void Strike and it would DEMOLISH any bosses As if Shockwave and Refreshment don't already make me practically immortal I've been trying to reroll my 3rd slot on it but gold is such a hassle to farm without any dlcs

3

u/ShinkuNY 5d ago

Actually, it's the Shock Wave slot you'd wanna reroll.

If I had to guess, Shock Wave is doing 516,569 damage on your 254 Starless Night, going by the weapon's shown damage there.

When you factor the weapon's full combo damage, Sharpness is adding somewhere around 1,239,638 damage to your combo.

And that's considered mediocre lol.

If you added Voidstrike with Shock Wave, you would go from 4,261,698 combo damage to 8,006,827 combo damage.

But if you replaced Shock Wave with Voidstrike instead, it'd pair with Sharpness to take you from 4,984,767 combo damage to 9,969,533 combo damage.

Plus, unlike Shock Wave, neither Sharpness nor Voidstrike has the potential to block Refreshment.

But a better option would be Leeching instead of Sharpness, or if you're confident in potion spam, you could run Guarding Strike, Unchanting, or Weakening. Unchanting just straight up doubles your combo damage vs enchanted mobs, giving you 14,980,516 combo damage against them, while Guarding Strike / Weakening gives you more defense to compliment the raw damage you deal.

Crit ? Committed seem good in theory, but with Voidstrike you would already twoshot an enemy if the first hit does about 20% to them, because the second hit would do about 80% after Voidstrike. If you landed a Crit with the first hit, it'd still take two hits. Same if it activated on the second hit. And Committed would make a very small difference, making it a twoshot if you did 17.5% on the first hit, which isn't much different from 20%. Any less than that would still take 3+ hits with or without Committed.

They'd mainly be more useful for bosses, but enchanted mobs are bigger threats tbh.

1

u/bigdogdame92 5d ago

Just wait till you get one with void strike